Creating 3D Game Art for the iPhone with Unity
Featuring modo and Blender pipelines
(Autor) Wes McDermott
Formato:
Paperback
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With iPhone and Unity, game developers are empowered to create compelling games but they must be careful to specifically address the unique challenges of the iPhone hardware cpu and gpu requirements. This book teaches artists how to circumvent the potential pitfalls.
Information
Editorial:
Taylor & Francis Ltd
Formato:
Paperback
Número de páginas:
None
Idioma:
en
ISBN:
9780240815633
Año de publicación:
2010
Fecha publicación:
12 de Octubre de 2010