A Playful Production Process

For Game Designers (and Everyone)

(Author) Richard Lemarchand
Format: HardCover
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How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management. This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game.

Information
Publisher:
MIT Press Ltd
Format:
HardCover
Number of pages:
409
Language:
en
ISBN:
9780262045513
Publish year:
2021
Publish date:
Oct. 12, 2021

Richard Lemarchand

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