Creating 3D Game Art for the iPhone with Unity
Featuring modo and Blender pipelines
(Author) Wes McDermott
Format:
Paperback
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With iPhone and Unity, game developers are empowered to create compelling games but they must be careful to specifically address the unique challenges of the iPhone hardware cpu and gpu requirements. This book teaches artists how to circumvent the potential pitfalls.
Information
Publisher:
Taylor & Francis Ltd
Format:
Paperback
Number of pages:
None
Language:
en
ISBN:
9780240815633
Publish year:
2010
Publish date:
Oct. 12, 2010